local module = CT_BuffMod;

BINDING_HEADER_CT_BUFFMOD = "CT_BuffMod";
BINDING_NAME_CT_BUFFMOD_RECASTBUFFS = "Recast Buffs";

module:setText("BUFFNAME_CHARGES", "%s (%d charges)");

module.text = module.text or { };
local L = module.text;

-- enUS (used as the default in all languages if there is no localized alternative)

L["CT_BuffMod/PRE_EXPIRATION_WARNING"] = "The |cFFFFFFFF%s|r buff will expire in |cFFFFFFFF%s|r."
L["CT_BuffMod/PRE_EXPIRATION_WARNING_KEYBINDING"] = "The |cFFFFFFFF%s|r buff will expire in |cFFFFFFFF%s|r. Press |cFFFFFFFF%s|r while out of combat to recast."
L["CT_BuffMod/TimeFormat/Day Singular"] = "1 day"
L["CT_BuffMod/TimeFormat/Days Abbreviated"] = "%dd"
L["CT_BuffMod/TimeFormat/Days Digital"] = "%dd, %d:%.2dh"
L["CT_BuffMod/TimeFormat/Days Plural"] = "%d days"
L["CT_BuffMod/TimeFormat/Days Smaller"] = "%d day"
L["CT_BuffMod/TimeFormat/Hour Singular"] = "1 hour"
L["CT_BuffMod/TimeFormat/Hours Abbreviated"] = "%dh"
L["CT_BuffMod/TimeFormat/Hours Digital"] = "%d:%.2dh"
L["CT_BuffMod/TimeFormat/Hours Plural"] = "%d hours"
L["CT_BuffMod/TimeFormat/Hours Smaller"] = "%d hour"
L["CT_BuffMod/TimeFormat/Minute Singular"] = "1 minute"
L["CT_BuffMod/TimeFormat/Minutes Abbreviated"] = "%dm"
L["CT_BuffMod/TimeFormat/Minutes Digital"] = "%d:%.2d"
L["CT_BuffMod/TimeFormat/Minutes Plural"] = "%d minutes"
L["CT_BuffMod/TimeFormat/Minutes Smaller"] = "%d min"
L["CT_BuffMod/TimeFormat/Minutes Two Digits"] = "%.2dm"
L["CT_BuffMod/TimeFormat/Off"] = "Off"
L["CT_BuffMod/TimeFormat/Seconds Abbreviated"] = "%ds"
L["CT_BuffMod/TimeFormat/Seconds Plural"] = "%d seconds"
L["CT_BuffMod/TimeFormat/Seconds Smaller"] = "%d sec"
L["CT_BuffMod/TimeFormat/Seconds Two Digits"] = "%.2ds"
L["CT_BuffMod/WindowTitle"] = "Window %d"
L["CT_BuffMod/Options/Blizzard Frames/Heading"] = "Blizzard's Default Frames"
L["CT_BuffMod/Options/Blizzard Frames/Hide Buffs"] = "Hide the default buffs frame"
L["CT_BuffMod/Options/Blizzard Frames/Hide Consolidated"] = "Hide the default consolidated buffs frame"
L["CT_BuffMod/Options/Blizzard Frames/Hide Enchants"] = "Hide the default weapon buffs frame"
L["CT_BuffMod/Options/General/Colors/Aura"] = "Aura"
L["CT_BuffMod/Options/General/Colors/Background"] = "Window background"
L["CT_BuffMod/Options/General/Colors/Buff"] = "Buff"
L["CT_BuffMod/Options/General/Colors/Debuff"] = "Debuff"
L["CT_BuffMod/Options/General/Colors/Heading"] = "Colors"
L["CT_BuffMod/Options/General/Colors/Weapon"] = "Weapon"
L["CT_BuffMod/Options/General/Expiration/ChatMessageCheckbox"] = "Enable chat warning message"
L["CT_BuffMod/Options/General/Expiration/DurationHeading"] = "Buff Duration"
L["CT_BuffMod/Options/General/Expiration/FlashSliderLabel"] = "Flash icon before expiry:"
L["CT_BuffMod/Options/General/Expiration/Heading"] = "Expiration"
L["CT_BuffMod/Options/General/Expiration/PlayerBuffsOnlyCheckbox"] = "Only buffs you can cast"
L["CT_BuffMod/Options/General/Expiration/PlaySoundCheckbox"] = "Play sound when warning appears"
L["CT_BuffMod/Options/General/Expiration/WarningTimeHeading"] = "Show Warning At"
L["CT_BuffMod/Options/General/Heading"] = "General Settings"
L["CT_BuffMod/Options/Reset/Heading"] = "Reset Options"
L["CT_BuffMod/Options/Reset/Line 1"] = "Note: This will reset the options to default and then reload your UI."
L["CT_BuffMod/Options/Reset/ResetAllCheckbox"] = "Reset options for all of your characters"
L["CT_BuffMod/Options/Reset/ResetButton"] = "Reset Options"
L["CT_BuffMod/Options/Tips/Heading"] = "Tips"
L["CT_BuffMod/Options/Tips/Line 1"] = "You can use /ctbuff or /ctbuffmod to open this options window directly."
L["CT_BuffMod/Options/Tips/Line 2"] = "You can set and configure different windows to show the auras. Alt-click left on a window to select it."
L["CT_BuffMod/Options/Tips/Line 3"] = "NOTE: Most options have no effect until you are out of combat."
L["CT_BuffMod/Options/Window/Background/CustomColorCheckbox"] = "Use unique color for this window"
L["CT_BuffMod/Options/Window/Background/CustomColorLabel"] = "Background color for this window only"
L["CT_BuffMod/Options/Window/Background/Heading"] = "Window Background"
L["CT_BuffMod/Options/Window/Background/ShowBackgroundCheckbox"] = "Show background"
L["CT_BuffMod/Options/Window/Border/BottomSliderValue"] = "Bottom border = <value>"
L["CT_BuffMod/Options/Window/Border/Heading"] = "Window Border"
L["CT_BuffMod/Options/Window/Border/LeftSliderValue"] = "Left border = <value>"
L["CT_BuffMod/Options/Window/Border/RightSliderValue"] = "Right border = <value>"
L["CT_BuffMod/Options/Window/Border/ShowBorderCheckbox"] = "Show border edge texture"
L["CT_BuffMod/Options/Window/Border/TopSliderValue"] = "Top border = <value>"
L["CT_BuffMod/Options/Window/Button/General/DebuffBorderColorCheckbox"] = "Color code the border of debuff icons"
L["CT_BuffMod/Options/Window/Button/General/DebuffColorTooltip"] = "Legend: |cFF9600FFcurse|r, |cFF966400disease|r,|cFF3296FFmagic|r, |cFF009600poison|r, and |cFFc80000others (ie, physical)|r."
L["CT_BuffMod/Options/Window/Button/General/IconSizeSliderLabel"] = "Size of the icon:"
L["CT_BuffMod/Options/Window/Button/General/ShowDaysCheckbox"] = "Show days if >24 hours"
L["CT_BuffMod/Options/Window/Button/General/TimeFormatLabel"] = "Format:"
L["CT_BuffMod/Options/Window/Button/General/TimeLocationLabel"] = "Location:"
L["CT_BuffMod/Options/Window/Button/General/TimeRemainingCheckbox"] = "Show time remaining text"
L["CT_BuffMod/Options/Window/Button/Style1/BarBackgroundCheckbox"] = "Color the background of the bar"
L["CT_BuffMod/Options/Window/Button/Style1/DebuffBarBackgroundCheckbox"] = "Color code debuff bars"
L["CT_BuffMod/Options/Window/Button/Style1/DebuffNameCheckbox"] = "Color code debuff names"
L["CT_BuffMod/Options/Window/Button/Style1/Heading"] = "Style 1 (icon and bar)"
L["CT_BuffMod/Options/Window/Button/Style1/IconPositionDropdown"] = "#Default#Left side#Right side"
L["CT_BuffMod/Options/Window/Button/Style1/IconPositionLabel"] = "Icon position:"
L["CT_BuffMod/Options/Window/Button/Style1/JustifyAloneLabel"] = "Justify (when alone):"
L["CT_BuffMod/Options/Window/Button/Style1/JustifyDropdown"] = "#Default#Left#Right#Center"
L["CT_BuffMod/Options/Window/Button/Style1/JustifyNotAloneLabel"] = "Justify (beside time):"
L["CT_BuffMod/Options/Window/Button/Style1/LeftOffsetLabel"] = "Text offset (left side):"
L["CT_BuffMod/Options/Window/Button/Style1/RightOffsetLabel"] = "Text offset (right side):"
L["CT_BuffMod/Options/Window/Button/Style1/ShowNameCheckbox"] = "Show name"
L["CT_BuffMod/Options/Window/Button/Style1/TimeLocationDropdown"] = "#Default#Left of the Name#Right of the name#Above the name#Below the name"
L["CT_BuffMod/Options/Window/Button/Style1/TimeRemainingBarBackgroundCheckbox"] = "Show the bar's background"
L["CT_BuffMod/Options/Window/Button/Style1/TimeRemainingBarCheckbox"] = "Show time remaining bar"
L["CT_BuffMod/Options/Window/Button/Style2/Heading"] = "Style 2 (icon only)"
L["CT_BuffMod/Options/Window/Button/Style2/OffsetLabel"] = "Offset from icon:"
L["CT_BuffMod/Options/Window/Button/Style2/TimeLocationDropdown"] = "#Left#Right#Above#Below#Center"
L["CT_BuffMod/Options/Window/General/DisableTooltipsCheckbox"] = "Disable icon tooltips"
L["CT_BuffMod/Options/Window/General/DisableWindowCheckbox"] = "Disable window"
L["CT_BuffMod/Options/Window/General/Heading"] = "General Window Settings"
L["CT_BuffMod/Options/Window/General/PositionClampedCheckbox"] = "Window cannot be moved off screen"
L["CT_BuffMod/Options/Window/General/PositionLockedCheckbox"] = "Lock window so that it cannot be moved"
L["CT_BuffMod/Options/Window/General/PositionResetButton"] = "Reset window position"
L["CT_BuffMod/Options/Window/General/PositionResetTip"] = [=[This will place the window at
the center of the screen.]=]
L["CT_BuffMod/Options/Window/Layout/BuffSpacingSlider"] = "Buff spacing = <value>"
L["CT_BuffMod/Options/Window/Layout/Heading"] = "Layout"
L["CT_BuffMod/Options/Window/Layout/HorizontalLayoutTip"] = "For this type of layout, setting the number of rows to zero will result in a variable number of rows."
L["CT_BuffMod/Options/Window/Layout/HorizontalMaxWrapsSlider"] = "Number of rows = <value>"
L["CT_BuffMod/Options/Window/Layout/HorizontalWrapAfterSlider"] = "Buffs per row = <value>"
L["CT_BuffMod/Options/Window/Layout/HorizontalWrapSpacingSlider"] = "Row spacing = <value>"
L["CT_BuffMod/Options/Window/Layout/LayoutDropdown"] = "#Top to bottom. Wrap right.#Top to bottom. Wrap left.#Bottom to top. Wrap right.#Bottom to top. Wrap left.#Left to right. Wrap down.#Left to right. Wrap up.#Right to left. Wrap down.#Right to left. Wrap up."
L["CT_BuffMod/Options/Window/Layout/LayoutDropdownLabel"] = "Direction:"
L["CT_BuffMod/Options/Window/Layout/MaxWrapsSliderAuto"] = "0 (auto-expand)"
L["CT_BuffMod/Options/Window/Layout/Tooltip"] = [=[|cFFFFFFFFLayout settings arrange buff buttons within the window.
|cFFFFFFFFThe 'Top to bottom' and 'Bottom to top' layouts arrange the buffs vertically but may wrap to additional columns
|cFFFFFFFFThe 'Left to right' and 'Right to left' layouts arrange the buffs horizontally but may wrap to additional rows
|cFFFFFFFF

|cFFFFCC00Default: a single column that auto-expands downward
|cFFFFFFFF 1) Left to right, wrap down
|cFFFFFFFF 2) Buffs per row = 1
|cFFFFFFFF 3) Number of rows = auto-expand]=]
L["CT_BuffMod/Options/Window/Layout/VerticalLayoutTip"] = "For this type of layout, setting the number of columns to zero will result in a variable number of columns."
L["CT_BuffMod/Options/Window/Layout/VerticalMaxWrapsSlider"] = "Number of column = <value>"
L["CT_BuffMod/Options/Window/Layout/VerticalWrapAfterSlider"] = "Buffs per column = <value>"
L["CT_BuffMod/Options/Window/Layout/VerticalWrapSpacingSlider"] = "Column spacing = <value>"
L["CT_BuffMod/Options/Window/Sorting/Heading"] = "Buff Sorting"
L["CT_BuffMod/Options/Window/Sorting/NonExpiringBuffsDropdown"] = "#Before other buffs#After other buffs#With other buffs"
L["CT_BuffMod/Options/Window/Sorting/NonExpiringBuffsLabel"] = "Non-expiring buffs:"
L["CT_BuffMod/Options/Window/Sorting/Order1Label"] = "First:"
L["CT_BuffMod/Options/Window/Sorting/Order2Label"] = "Second:"
L["CT_BuffMod/Options/Window/Sorting/Order3Label"] = "Third:"
L["CT_BuffMod/Options/Window/Sorting/Order4Label"] = "Fourth:"
L["CT_BuffMod/Options/Window/Sorting/Order5Label"] = "Fifth:"
L["CT_BuffMod/Options/Window/Sorting/OrderDropdown"] = "#None#Debuffs#Cancelable buffs#Uncancelable buffs#All buffs#Weapons"
L["CT_BuffMod/Options/Window/Sorting/OrderLabel"] = "Group the buffs as follows:"
L["CT_BuffMod/Options/Window/Sorting/PlayerBuffsDropdown"] = "#Before other players#After other players#With other players"
L["CT_BuffMod/Options/Window/Sorting/PlayerBuffsLabel"] = "Buffs that you cast:"
L["CT_BuffMod/Options/Window/Sorting/ReverseCheckbox"] = "Reverse the direction of the sort"
L["CT_BuffMod/Options/Window/Sorting/SortMethodDropdown"] = "#Name#Time#Order"
L["CT_BuffMod/Options/Window/Sorting/SortMethodLabel"] = "Sort Method:"
L["CT_BuffMod/Options/Window/Time Remaining/Duration Format Dropdown"] = "1 hour  -  22 minutes#1 hour  -  22 min#1h  -  22m#1h 11m  -  22m 22s#1:11h  -  22:22"
L["CT_BuffMod/Options/Window/Unit/Heading"] = "Unit"
L["CT_BuffMod/Options/Window/Unit/NonSecureCheckbox"] = "Use non-secure buff buttons"
L["CT_BuffMod/Options/Window/Unit/SecureTooltip/Content"] = [=[|cFFFFAA00Secure buff buttons:
|cFFFFFFFF- Spell buffs can be cancelled |cFFFFFF00any |cFFFFFFFFtime.
|cFFFFFFFF- Weapon buffs can be cancelled |cFFFFFF00any |cFFFFFFFFtime.

|cFFFFAA00Non-secure buff buttons:
|cFFFFFFFF- Spell buffs can be canceled |cFFFF3333outside combat|cFFFFFFFF.
|cFFFFFFFF- Weapon buffs |cFFFF3333cannot |cFFFFFFFFbe cancelled.
|cFFFFFFFF- Additional sorting option: 'non-expiring buffs'
|cFFFFFFFF- Compability mode to resolve addon conflicts]=]
L["CT_BuffMod/Options/Window/Unit/SecureTooltip/Heading"] = "Secure and Non-secure Buttons"
L["CT_BuffMod/Options/Window/Unit/UnitDropdownLabel"] = "Show buffs for:"
L["CT_BuffMod/Options/Window/Unit/UnitDropdownOptions"] = "#Player#Vehicle#Pet#Target#Focus"
L["CT_BuffMod/Options/Window/Unit/VehicleCheckbox"] = "Show vehicle buffs when in a vehicle"
L["CT_BuffMod/Options/Window/Visibility/AdvancedRadio"] = "Use advanced conditions"
L["CT_BuffMod/Options/Window/Visibility/AlwaysRadio"] = "Always show the window"
L["CT_BuffMod/Options/Window/Visibility/BasicRadio"] = "Use basic conditions"
L["CT_BuffMod/Options/Window/Visibility/Heading"] = "Visibility"
L["CT_BuffMod/Options/Window/Visibility/HideCombatCheckbox"] = "Hide when in combat"
L["CT_BuffMod/Options/Window/Visibility/HideNotCombatCheckbox"] = "Hide when |cFFFFCCCCnot|r in combat"
L["CT_BuffMod/Options/Window/Visibility/HideNotVehicleCheckbox"] = "Hide when |cFFFFCCCCnot|r in a vehicle"
L["CT_BuffMod/Options/Window/Visibility/HideVehicleCheckbox"] = "Hide when in a vehicle"
L["CT_BuffMod/Options/Window/Visibility/SaveButton"] = "Save"
L["CT_BuffMod/Options/Window/Visibility/TestButton"] = "Test"
L["CT_BuffMod/Options/Window/Visibility/UndoButton"] = "Undo"
L["CT_BuffMod/Options/WindowControls/AddButton"] = "Add"
L["CT_BuffMod/Options/WindowControls/AddTooltip"] = "Add a new window with default settings."
L["CT_BuffMod/Options/WindowControls/AltClickHint"] = "Alt click to select."
L["CT_BuffMod/Options/WindowControls/CloneButton"] = "Clone"
L["CT_BuffMod/Options/WindowControls/CloneTooltip"] = "Add a new window with settings that duplicate those of the currently selected window."
L["CT_BuffMod/Options/WindowControls/DeleteButton"] = "Delete"
L["CT_BuffMod/Options/WindowControls/DeleteTooltip"] = "|cFFFFFF00Shift-click|r this button to delete the currently selected window."
L["CT_BuffMod/Options/WindowControls/Heading"] = "Windows"
L["CT_BuffMod/Options/WindowControls/SelectionLabel"] = "Select window:"
L["CT_BuffMod/Options/WindowControls/Tip"] = "Options below this point only affect the selected window."
L["CT_BuffMod/Options/WindowControls/WindowAddedMessage"] = "Window %d added."
L["CT_BuffMod/Options/WindowControls/WindowClonedMessage"] = "Window %d added, copying settings from window %d."
L["CT_BuffMod/Options/WindowControls/WindowDeletedMessage"] = "Window %d deleted."
L["CT_BuffMod/Options/WindowControls/WindowSelectedMessage"] = "Window %d selected."


if (GetLocale() == "frFR") then


L["CT_BuffMod/PRE_EXPIRATION_WARNING"] = "L'aura |cFFFFFFFF%s|r expire dans |cFFFFFFFF%s|r."
L["CT_BuffMod/PRE_EXPIRATION_WARNING_KEYBINDING"] = "L'aura |cFFFFFFFF%s|r expire dans |cFFFFFFFF%s|r.  Appuyer sur |cFFFFFFFF%s|r pour le réappliquer"
L["CT_BuffMod/TimeFormat/Day Singular"] = "1 jour"
L["CT_BuffMod/TimeFormat/Days Abbreviated"] = "%dj"
L["CT_BuffMod/TimeFormat/Days Digital"] = "$dj, %d:%.2dh"
L["CT_BuffMod/TimeFormat/Days Plural"] = "%d jours"
L["CT_BuffMod/TimeFormat/Days Smaller"] = "%d jour"
L["CT_BuffMod/TimeFormat/Hour Singular"] = "1 heure"
L["CT_BuffMod/TimeFormat/Hours Abbreviated"] = "%d heure"
L["CT_BuffMod/TimeFormat/Hours Digital"] = "%d:%.2dh"
L["CT_BuffMod/TimeFormat/Hours Plural"] = "%d heures"
L["CT_BuffMod/TimeFormat/Hours Smaller"] = "%d heure"
L["CT_BuffMod/TimeFormat/Minute Singular"] = "1 minute"
L["CT_BuffMod/TimeFormat/Minutes Abbreviated"] = "%dm"
L["CT_BuffMod/TimeFormat/Minutes Digital"] = "%d:%.2d"
L["CT_BuffMod/TimeFormat/Minutes Plural"] = "%d minutes"
L["CT_BuffMod/TimeFormat/Minutes Smaller"] = "%d min"
L["CT_BuffMod/TimeFormat/Minutes Two Digits"] = "%.2dm"
L["CT_BuffMod/TimeFormat/Off"] = "Fermé"
L["CT_BuffMod/TimeFormat/Seconds Abbreviated"] = "%ds"
L["CT_BuffMod/TimeFormat/Seconds Plural"] = "%d secondes"
L["CT_BuffMod/TimeFormat/Seconds Smaller"] = "%d sec"
L["CT_BuffMod/TimeFormat/Seconds Two Digits"] = "%.2ds"
L["CT_BuffMod/WindowTitle"] = "Fenêtre %d"
L["CT_BuffMod/Options/Blizzard Frames/Heading"] = "Les cadres défauts"
L["CT_BuffMod/Options/Blizzard Frames/Hide Buffs"] = "Cacher le cadre défaut des auras"
L["CT_BuffMod/Options/Blizzard Frames/Hide Consolidated"] = "Cacher le cadre défaut des auras consolidés"
L["CT_BuffMod/Options/Blizzard Frames/Hide Enchants"] = "Cacher le cadre défaut des auras d'armes"
L["CT_BuffMod/Options/General/Colors/Aura"] = "Aura générale"
L["CT_BuffMod/Options/General/Colors/Background"] = "Fond de la fenêtre"
L["CT_BuffMod/Options/General/Colors/Buff"] = "Aura utile"
L["CT_BuffMod/Options/General/Colors/Debuff"] = "Aura nocive"
L["CT_BuffMod/Options/General/Colors/Heading"] = "Des couleurs "
L["CT_BuffMod/Options/General/Colors/Weapon"] = "Aura d'arme"
L["CT_BuffMod/Options/General/Expiration/ChatMessageCheckbox"] = "Annoncer les auras avant leurs expirations"
L["CT_BuffMod/Options/General/Expiration/DurationHeading"] = "Duration de l'aura"
L["CT_BuffMod/Options/General/Expiration/FlashSliderLabel"] = [=[Clignoter l'icône 
avant l'expiration :]=]
L["CT_BuffMod/Options/General/Expiration/Heading"] = "L'expiration des auras"
L["CT_BuffMod/Options/General/Expiration/PlayerBuffsOnlyCheckbox"] = "Limiter aux auras que vous renouvelez"
L["CT_BuffMod/Options/General/Expiration/PlaySoundCheckbox"] = "Jouer un son avec l'annonce"
L["CT_BuffMod/Options/General/Expiration/WarningTimeHeading"] = "Temps de l'annonce"
L["CT_BuffMod/Options/General/Heading"] = "Des options générales"
L["CT_BuffMod/Options/Reset/Heading"] = "Réinitialiser les options"
L["CT_BuffMod/Options/Reset/Line 1"] = "Note: Ce bouton va réinitialiser les options aux valeurs défauts et recharger l'interface"
L["CT_BuffMod/Options/Reset/ResetAllCheckbox"] = "Réinitialiser les options pour tous les personnages"
L["CT_BuffMod/Options/Reset/ResetButton"] = "Réinitialiser"
L["CT_BuffMod/Options/Tips/Heading"] = "Des conseils"
L["CT_BuffMod/Options/Tips/Line 1"] = "Vous pouvez taper /cbuff ou /ctaura pour accéder ces options."
L["CT_BuffMod/Options/Tips/Line 2"] = "Vous pouvez placer et configurer des fenêtres différents pour montrer les auras.  Alt-clic gauche sur une fenêtre pour le sélectionner."
L["CT_BuffMod/Options/Tips/Line 3"] = "Le plupart des options ne fonctionne que hors combat."
L["CT_BuffMod/Options/Window/Background/CustomColorCheckbox"] = "Colorer différemment cette fenêtre"
L["CT_BuffMod/Options/Window/Background/CustomColorLabel"] = "Couleur de fond pour cette fenêtre"
L["CT_BuffMod/Options/Window/Background/Heading"] = "La couleur de fond de cette fenêtre"
L["CT_BuffMod/Options/Window/Background/ShowBackgroundCheckbox"] = "Montrer le fond"
L["CT_BuffMod/Options/Window/Border/BottomSliderValue"] = "La bordure inférieure = <value>"
L["CT_BuffMod/Options/Window/Border/Heading"] = "La bordure de fenêtre"
L["CT_BuffMod/Options/Window/Border/LeftSliderValue"] = "La bordure gauche = <value>"
L["CT_BuffMod/Options/Window/Border/RightSliderValue"] = "La bordure droite = <value>"
L["CT_BuffMod/Options/Window/Border/ShowBorderCheckbox"] = "Montrer les bordures"
L["CT_BuffMod/Options/Window/Border/TopSliderValue"] = "La bordure supérieure = <value>"
L["CT_BuffMod/Options/Window/Button/General/DebuffBorderColorCheckbox"] = "Changer la bordure des auras nocives"
L["CT_BuffMod/Options/Window/Button/General/IconSizeSliderLabel"] = "Le grandeur de l'icône :"
L["CT_BuffMod/Options/Window/Button/General/ShowDaysCheckbox"] = "Montrer des jours si plus de 24 heures"
L["CT_BuffMod/Options/Window/Button/General/TimeFormatLabel"] = "Le format :"
L["CT_BuffMod/Options/Window/Button/General/TimeLocationLabel"] = "L'emplacement :"
L["CT_BuffMod/Options/Window/Button/General/TimeRemainingCheckbox"] = "Écrire le temps restant"
L["CT_BuffMod/Options/Window/Button/Style1/BarBackgroundCheckbox"] = "Colorer le fond de la barre"
L["CT_BuffMod/Options/Window/Button/Style1/DebuffBarBackgroundCheckbox"] = "Colorer différemment les auras nocives"
L["CT_BuffMod/Options/Window/Button/Style1/DebuffNameCheckbox"] = "Colorer différemment les auras nocives"
L["CT_BuffMod/Options/Window/Button/Style1/Heading"] = "Le style 1 (Ajouter une barre à l'icône)"
L["CT_BuffMod/Options/Window/Button/Style1/IconPositionDropdown"] = "#Défaut#Coté gauche#Coté droite"
L["CT_BuffMod/Options/Window/Button/Style1/IconPositionLabel"] = "Position de l'icône :"
L["CT_BuffMod/Options/Window/Button/Style1/JustifyAloneLabel"] = "Justifier (quand seule) :"
L["CT_BuffMod/Options/Window/Button/Style1/JustifyDropdown"] = "#Défaut#A gauche#A droite#Au milieu"
L["CT_BuffMod/Options/Window/Button/Style1/JustifyNotAloneLabel"] = "Justifier (à coté du temps) :"
L["CT_BuffMod/Options/Window/Button/Style1/LeftOffsetLabel"] = "Marge gauche de la texte"
L["CT_BuffMod/Options/Window/Button/Style1/RightOffsetLabel"] = "Marge droite de la texte"
L["CT_BuffMod/Options/Window/Button/Style1/ShowNameCheckbox"] = "Montrer le nom"
L["CT_BuffMod/Options/Window/Button/Style1/TimeLocationDropdown"] = "#Défaut#Vers la gauche du nom#Vers la droite du nom#Supérieure du nom#Inférieure du nom"
L["CT_BuffMod/Options/Window/Button/Style1/TimeRemainingBarBackgroundCheckbox"] = "Montrer le fond de la barre"
L["CT_BuffMod/Options/Window/Button/Style1/TimeRemainingBarCheckbox"] = "Montrer la barre de temps restant"
L["CT_BuffMod/Options/Window/Button/Style2/Heading"] = "Le style 2 (Laisser l'icône seule)"
L["CT_BuffMod/Options/Window/Button/Style2/OffsetLabel"] = "Décaler de l'icône :"
L["CT_BuffMod/Options/Window/Button/Style2/TimeLocationDropdown"] = "#A gauche#A droite#Supérieure#Inférieure#Au milieu"
L["CT_BuffMod/Options/Window/General/DisableTooltipsCheckbox"] = "Désactiver les info-bulles d'icônes"
L["CT_BuffMod/Options/Window/General/DisableWindowCheckbox"] = "Désactiver la fenêtre"
L["CT_BuffMod/Options/Window/General/Heading"] = "Des options générales de fenêtre"
L["CT_BuffMod/Options/Window/General/PositionClampedCheckbox"] = "Garder la fenêtre sur l'écran"
L["CT_BuffMod/Options/Window/General/PositionLockedCheckbox"] = "Verrouiller la fenêtre en position"
L["CT_BuffMod/Options/Window/General/PositionResetButton"] = "Remettre la fenêtre"
L["CT_BuffMod/Options/Window/General/PositionResetTip"] = [=[Ceci place la fenêtre 
au milieu de l'écran]=]
L["CT_BuffMod/Options/Window/Sorting/Heading"] = "L'ordre des auras"
L["CT_BuffMod/Options/Window/Sorting/NonExpiringBuffsDropdown"] = "#Avant des autre auras#Après des autre auras#Avec des autre auras"
L["CT_BuffMod/Options/Window/Sorting/NonExpiringBuffsLabel"] = "Les auras permanents :"
L["CT_BuffMod/Options/Window/Sorting/Order1Label"] = "1er :"
L["CT_BuffMod/Options/Window/Sorting/Order2Label"] = "2e :"
L["CT_BuffMod/Options/Window/Sorting/Order3Label"] = "3e :"
L["CT_BuffMod/Options/Window/Sorting/Order4Label"] = "4e :"
L["CT_BuffMod/Options/Window/Sorting/Order5Label"] = "5e :"
L["CT_BuffMod/Options/Window/Sorting/OrderDropdown"] = "#Rien#Des auras nocives#Des auras annulables#Des auras non annulables#Tous les auras utiles#Des auras d'arme"
L["CT_BuffMod/Options/Window/Sorting/OrderLabel"] = "Trier les auras selon l'ordre suivant :"
L["CT_BuffMod/Options/Window/Sorting/PlayerBuffsDropdown"] = "#Avant d'autres joueurs#Après d'autres joueurs#Avec d'autres joueurs"
L["CT_BuffMod/Options/Window/Sorting/PlayerBuffsLabel"] = "Vos auras :"
L["CT_BuffMod/Options/Window/Sorting/ReverseCheckbox"] = "Trier renversement"
L["CT_BuffMod/Options/Window/Sorting/SortMethodDropdown"] = "#Le nom#Le temps#L'ordre"
L["CT_BuffMod/Options/Window/Sorting/SortMethodLabel"] = "Méthode de trier :"
L["CT_BuffMod/Options/Window/Time Remaining/Duration Format Dropdown"] = "1 heure  -  22 minutes#1 heure  -  22 min#1h  -  22m#1h 11m  -  22m 22s#1:11h  -  22:22"
L["CT_BuffMod/Options/Window/Unit/Heading"] = "L'unité"
L["CT_BuffMod/Options/Window/Unit/NonSecureCheckbox"] = "Utiliser des boutons non sécurisé"
L["CT_BuffMod/Options/Window/Unit/SecureTooltip/Content"] = [=[|cFFFFAA00Les boutons sécurisés: 
|cFFFFFFFF- Les sorts utiles peuvent être annulés |cFFFFFF00n'importe quand|cFFFFFFFF.
|cFFFFFFFF- Les auras d'arme peuvent être annulés |cFFFFFF00n'importe quand|cFFFFFFFF.

|cFFFFAA00Les boutons non sécurisé: 
|cFFFFFFFF- Les sorts utiles peuvent être annulés |cFFFFFF00 hors combat|cFFFFFFFF.
|cFFFFFFFF- Les auras d'arme |cFFFF3333ne peuvent pas |cFFFFFFFFêtre annulés. 
|cFFFFFFFF- Méthode additionnel de trier les auras: 'non éxpirant' 
|cFFFFFFFF- Mode de compatibilité, si nécessaire, avec autre addons]=]
L["CT_BuffMod/Options/Window/Unit/SecureTooltip/Heading"] = "Les boutons sécurisés et non sécurisé"
L["CT_BuffMod/Options/Window/Unit/UnitDropdownLabel"] = "Montrer les auras de :"
L["CT_BuffMod/Options/Window/Unit/UnitDropdownOptions"] = "#Le joueur#Le véhicule#Le compagnon#Le cible#Le cible focalisé"
L["CT_BuffMod/Options/Window/Unit/VehicleCheckbox"] = "Changer au véhicule lors de la conduit"
L["CT_BuffMod/Options/Window/Visibility/AdvancedRadio"] = "Utiliser des conditions avancés"
L["CT_BuffMod/Options/Window/Visibility/AlwaysRadio"] = "Montrer le fenêtre en tout temps"
L["CT_BuffMod/Options/Window/Visibility/BasicRadio"] = "Utiliser des conditions simples"
L["CT_BuffMod/Options/Window/Visibility/Heading"] = "La visibilité"
L["CT_BuffMod/Options/Window/Visibility/HideCombatCheckbox"] = "Cacher pendant le combat"
L["CT_BuffMod/Options/Window/Visibility/HideNotCombatCheckbox"] = "Cacher hors combat"
L["CT_BuffMod/Options/Window/Visibility/HideNotVehicleCheckbox"] = "Cacher quand on est hors d'un véhicule"
L["CT_BuffMod/Options/Window/Visibility/HideVehicleCheckbox"] = "Cacher quand on est dans un véhicule"
L["CT_BuffMod/Options/Window/Visibility/SaveButton"] = "Enreg."
L["CT_BuffMod/Options/Window/Visibility/TestButton"] = "Tester"
L["CT_BuffMod/Options/Window/Visibility/UndoButton"] = "Annul."
L["CT_BuffMod/Options/WindowControls/AddButton"] = "Ajouter"
L["CT_BuffMod/Options/WindowControls/AddTooltip"] = "Ajouter une fenêtre avec les options defauts."
L["CT_BuffMod/Options/WindowControls/AltClickHint"] = "Alt-clic pour sélectionner"
L["CT_BuffMod/Options/WindowControls/CloneButton"] = "Copier"
L["CT_BuffMod/Options/WindowControls/CloneTooltip"] = "Ajouter une fenêtre qui copie les options de celle-ci."
L["CT_BuffMod/Options/WindowControls/DeleteButton"] = "Supprimer"
L["CT_BuffMod/Options/WindowControls/DeleteTooltip"] = "|cFFFFFF00Maj-clic|r ce bouton pour supprimer la fênetre sélectionnée"
L["CT_BuffMod/Options/WindowControls/Heading"] = "Des fenêtres"
L["CT_BuffMod/Options/WindowControls/SelectionLabel"] = "Sélectionner :"
L["CT_BuffMod/Options/WindowControls/Tip"] = "Les options ci-dessous ne contrôlent que la fenêtre sélectionnée"
L["CT_BuffMod/Options/WindowControls/WindowAddedMessage"] = "Fenêtre %d ajoutée."
L["CT_BuffMod/Options/WindowControls/WindowClonedMessage"] = "La fenêtre %d ajoutée, comme un copier de la fenêtre %d."
L["CT_BuffMod/Options/WindowControls/WindowDeletedMessage"] = "La fenêtre %d supprimée."
L["CT_BuffMod/Options/WindowControls/WindowSelectedMessage"] = "Fenêtre %d sélectionnée."


elseif (GetLocale() == "deDE") then


L["CT_BuffMod/PRE_EXPIRATION_WARNING"] = "Der Zauber |cFFFFFFFF%s|r wird in |cFFFFFFFF%s|r ablaufen."
L["CT_BuffMod/PRE_EXPIRATION_WARNING_KEYBINDING"] = "Der Zauber |cFFFFFFFF%s|r wird in |cFFFFFFFF%s|r ablaufen. Drücke außerhalb des Kampfes |cFFFFFFFF%s|r zum Erneuern."
L["CT_BuffMod/TimeFormat/Day Singular"] = "1 Tag"
L["CT_BuffMod/TimeFormat/Days Abbreviated"] = "%dd"
L["CT_BuffMod/TimeFormat/Days Digital"] = "%dd, %d:%.2dh"
L["CT_BuffMod/TimeFormat/Days Plural"] = "%d Tage"
L["CT_BuffMod/TimeFormat/Days Smaller"] = "%d Tag"
L["CT_BuffMod/TimeFormat/Hour Singular"] = "1 Stunde"
L["CT_BuffMod/TimeFormat/Hours Abbreviated"] = "%dh"
L["CT_BuffMod/TimeFormat/Hours Digital"] = "%d:%.2dh"
L["CT_BuffMod/TimeFormat/Hours Plural"] = "%d Stunden"
L["CT_BuffMod/TimeFormat/Hours Smaller"] = "%d Stunde"
L["CT_BuffMod/TimeFormat/Minute Singular"] = "1 Minute"
L["CT_BuffMod/TimeFormat/Minutes Abbreviated"] = "%dm"
L["CT_BuffMod/TimeFormat/Minutes Digital"] = "%d:%.2d"
L["CT_BuffMod/TimeFormat/Minutes Plural"] = "%d Minuten"
L["CT_BuffMod/TimeFormat/Minutes Smaller"] = "%d Min"
L["CT_BuffMod/TimeFormat/Minutes Two Digits"] = "%.2dm"
L["CT_BuffMod/TimeFormat/Off"] = "Aus"
L["CT_BuffMod/TimeFormat/Seconds Abbreviated"] = "%ds"
L["CT_BuffMod/TimeFormat/Seconds Plural"] = "%d Sekunden"
L["CT_BuffMod/TimeFormat/Seconds Smaller"] = "%d Sek"
L["CT_BuffMod/TimeFormat/Seconds Two Digits"] = "%.2ds"
L["CT_BuffMod/WindowTitle"] = "Fenster %d"
L["CT_BuffMod/Options/Blizzard Frames/Heading"] = "Blizzard Standardfenster"
L["CT_BuffMod/Options/Blizzard Frames/Hide Buffs"] = "Standardfenster der Zauber ausblenden"
L["CT_BuffMod/Options/Blizzard Frames/Hide Consolidated"] = "Standardfenster der zusammengefassten Zauber ausblenden"
L["CT_BuffMod/Options/Blizzard Frames/Hide Enchants"] = "Standardfenster der Waffenzauber ausblenden"
L["CT_BuffMod/Options/General/Colors/Aura"] = "Aura"
L["CT_BuffMod/Options/General/Colors/Background"] = "Fenster Hintergrund"
L["CT_BuffMod/Options/General/Colors/Buff"] = "Stärkungszauber"
L["CT_BuffMod/Options/General/Colors/Debuff"] = "Schwächungszauber"
L["CT_BuffMod/Options/General/Colors/Heading"] = "Farben"
L["CT_BuffMod/Options/General/Colors/Weapon"] = "Waffe"
L["CT_BuffMod/Options/General/Expiration/ChatMessageCheckbox"] = "Warnhinweis im Chat aktivieren"
L["CT_BuffMod/Options/General/Expiration/DurationHeading"] = "Zauberdauer"
L["CT_BuffMod/Options/General/Expiration/FlashSliderLabel"] = [=[Symbol vor Ablauf 
aufblinken lassen:]=]
L["CT_BuffMod/Options/General/Expiration/Heading"] = "Ablauf"
L["CT_BuffMod/Options/General/Expiration/PlayerBuffsOnlyCheckbox"] = "Nur Zauber welche Ihr wirken könnt"
L["CT_BuffMod/Options/General/Expiration/PlaySoundCheckbox"] = "Sound abspielen wenn Warnung erscheint"
L["CT_BuffMod/Options/General/Expiration/WarningTimeHeading"] = "Warnung zeigen bei"
L["CT_BuffMod/Options/General/Heading"] = "Allgemeine Einstellungen"
L["CT_BuffMod/Options/Reset/Heading"] = "Optionen zurücksetzen"
L["CT_BuffMod/Options/Reset/Line 1"] = "Hinweis: Setzt Optionen auf Standardwerte zurück und lädt das Interface neu."
L["CT_BuffMod/Options/Reset/ResetAllCheckbox"] = "Optionen für alle Charaktere zurücksetzen"
L["CT_BuffMod/Options/Reset/ResetButton"] = "Zurücksetzen"
L["CT_BuffMod/Options/Tips/Heading"] = "Hinweise"
L["CT_BuffMod/Options/Tips/Line 1"] = "Durch Eingabe von  /ctbuff oder /ctbuffmod wird dieses Optionsfenster direkt geöffnet."
L["CT_BuffMod/Options/Tips/Line 2"] = "Es können verschiedene Fenster zum Anzeigen der Auren eingestellt werden. Alt-Linksklick auf ein Fenster um es auszuwählen."
L["CT_BuffMod/Options/Tips/Line 3"] = "HINWEIS: Viele Optionen werden erst nach Verlassen des Kampfes aktiv."
L["CT_BuffMod/Options/Window/Background/CustomColorCheckbox"] = "Gesonderte Farbe für dieses Fenster verwenden"
L["CT_BuffMod/Options/Window/Background/CustomColorLabel"] = "Hintergrundfarbe nur für dieses Fenster"
L["CT_BuffMod/Options/Window/Background/Heading"] = "Fenster Hintergrund"
L["CT_BuffMod/Options/Window/Background/ShowBackgroundCheckbox"] = "Hintergrund anzeigen"
L["CT_BuffMod/Options/Window/Border/BottomSliderValue"] = "Unterer Rand = <value>"
L["CT_BuffMod/Options/Window/Border/Heading"] = "Fenster Rahmen"
L["CT_BuffMod/Options/Window/Border/LeftSliderValue"] = "Linker Rand = <value>"
L["CT_BuffMod/Options/Window/Border/RightSliderValue"] = "Rechter Rand = <value>"
L["CT_BuffMod/Options/Window/Border/ShowBorderCheckbox"] = "Rahmentextur anzeigen"
L["CT_BuffMod/Options/Window/Border/TopSliderValue"] = "Oberer Rand = <value>"
L["CT_BuffMod/Options/Window/Button/General/DebuffBorderColorCheckbox"] = "Umrandung von Schwächungszaubern einfärben"
L["CT_BuffMod/Options/Window/Button/General/DebuffColorTooltip"] = "Legende: |cFF9600FFFluch|r, |cFF966400Krankheit|r,|cFF3296FFMagie|r, |cFF009600Gift|r, und |cFFc80000Andere (z.B. physisch)|r."
L["CT_BuffMod/Options/Window/Button/General/IconSizeSliderLabel"] = "Größe des Symbols:"
L["CT_BuffMod/Options/Window/Button/General/ShowDaysCheckbox"] = "Tage anzeigen, wenn > 24 Stunden"
L["CT_BuffMod/Options/Window/Button/General/TimeFormatLabel"] = "Format:"
L["CT_BuffMod/Options/Window/Button/General/TimeLocationLabel"] = "Platzierung:"
L["CT_BuffMod/Options/Window/Button/General/TimeRemainingCheckbox"] = "Verbleibende Zeit als Text anzeigen"
L["CT_BuffMod/Options/Window/Button/Style1/BarBackgroundCheckbox"] = "Hintergrund der Leiste einfärben"
L["CT_BuffMod/Options/Window/Button/Style1/DebuffBarBackgroundCheckbox"] = "Leisten von Schwächungszaubern einfärben"
L["CT_BuffMod/Options/Window/Button/Style1/DebuffNameCheckbox"] = "Namen von Schwächungszaubern einfärben"
L["CT_BuffMod/Options/Window/Button/Style1/Heading"] = "Stil 1 (Symbol und Leiste)"
L["CT_BuffMod/Options/Window/Button/Style1/IconPositionDropdown"] = "#Standard#Links#Rechts"
L["CT_BuffMod/Options/Window/Button/Style1/IconPositionLabel"] = "Symbolposition:"
L["CT_BuffMod/Options/Window/Button/Style1/JustifyAloneLabel"] = "Ausrichten (ohne Zeit):"
L["CT_BuffMod/Options/Window/Button/Style1/JustifyDropdown"] = "#Standard#Links#Rechts#Mittig"
L["CT_BuffMod/Options/Window/Button/Style1/JustifyNotAloneLabel"] = "Ausrichten (neben Zeit):"
L["CT_BuffMod/Options/Window/Button/Style1/LeftOffsetLabel"] = "Text versetzen (linke Seite):"
L["CT_BuffMod/Options/Window/Button/Style1/RightOffsetLabel"] = "Text versetzen (rechte Seite):"
L["CT_BuffMod/Options/Window/Button/Style1/ShowNameCheckbox"] = "Namen zeigen"
L["CT_BuffMod/Options/Window/Button/Style1/TimeLocationDropdown"] = "#Standard#Links vom Namen#Rechts vom Namen#Über dem Namen#Unter dem Namen"
L["CT_BuffMod/Options/Window/Button/Style1/TimeRemainingBarBackgroundCheckbox"] = "Hintergrund der Leisten anzeigen"
L["CT_BuffMod/Options/Window/Button/Style1/TimeRemainingBarCheckbox"] = "Verbleibende Zeit als Leiste anzeigen"
L["CT_BuffMod/Options/Window/Button/Style2/Heading"] = "Stil 2 (nur Symbol)"
L["CT_BuffMod/Options/Window/Button/Style2/OffsetLabel"] = "Versatz vom Symbol:"
L["CT_BuffMod/Options/Window/Button/Style2/TimeLocationDropdown"] = "#Links#Rechts#Darüber#Darunter#Mittig"
L["CT_BuffMod/Options/Window/General/DisableTooltipsCheckbox"] = "Tooltips der Symbole deaktivieren"
L["CT_BuffMod/Options/Window/General/DisableWindowCheckbox"] = "Fenster deaktivieren"
L["CT_BuffMod/Options/Window/General/Heading"] = "Allgemeine Fenstereinstellungen"
L["CT_BuffMod/Options/Window/General/PositionClampedCheckbox"] = "Fenster innerhalb des Bildschirms halten"
L["CT_BuffMod/Options/Window/General/PositionLockedCheckbox"] = "Fenster fixieren, sodass es nicht beweglich ist"
L["CT_BuffMod/Options/Window/General/PositionResetButton"] = "Fensterposition zurücksetzen"
L["CT_BuffMod/Options/Window/General/PositionResetTip"] = "Verschiebt das Fenster in die Bildschirmmitte."
L["CT_BuffMod/Options/Window/Layout/Heading"] = "Anordnung"
L["CT_BuffMod/Options/Window/Layout/HorizontalLayoutTip"] = "Für diese Anordnung resultiert das Festlegen der Zeilenanzahl auf 0 in einer variablen Anzahl von Zeilen."
L["CT_BuffMod/Options/Window/Layout/HorizontalMaxWrapsSlider"] = "Zeilenanzahl = <value>"
L["CT_BuffMod/Options/Window/Layout/HorizontalWrapAfterSlider"] = "Zauber pro Zeile = <value>"
L["CT_BuffMod/Options/Window/Layout/HorizontalWrapSpacingSlider"] = "Zeilenabstand = <value>"
L["CT_BuffMod/Options/Window/Layout/LayoutDropdownLabel"] = "Richtung:"
L["CT_BuffMod/Options/Window/Layout/MaxWrapsSliderAuto"] = "0 (automatisch erweitern)"
L["CT_BuffMod/Options/Window/Layout/Tooltip"] = [=[|cFFFFFFFFLegt die Anordnung der Zaubersymbole im Fenster fest. 
|cFFFFFFFFDie Optionen 'Oben nach unten' und 'Unten nach oben' stellen die Zauber vertikal dar, können jedoch zu weiteren Spalten führen 
|cFFFFFFFFDie Optionen 'Links nach rechts' und 'Rechts nach links' stellen die Zauber horizontal dar, können jedoch zu weiteren Zeilen führen 

|cFFFFCC00Standard: Eine einzelne Spalte, welche automatisch nach unten erweitert wird 
|cFFFFFFFF 1) Links nach rechts, abwärts sortieren 
|cFFFFFFFF 2) Zauber pro Zeile = 1 
|cFFFFFFFF 3) Zeilenanzahl = automatisch erweitern]=]
L["CT_BuffMod/Options/Window/Layout/VerticalLayoutTip"] = "Für diese Anordnung resultiert das Festlegen der Spaltenanzahl auf 0 in einer variablen Anzahl von Spalten."
L["CT_BuffMod/Options/Window/Layout/VerticalMaxWrapsSlider"] = "Spaltenanzahl = <value>"
L["CT_BuffMod/Options/Window/Layout/VerticalWrapAfterSlider"] = "Zauber pro Spalte = <value>"
L["CT_BuffMod/Options/Window/Layout/VerticalWrapSpacingSlider"] = "Spaltenabstand = <value>"
L["CT_BuffMod/Options/Window/Sorting/Heading"] = "Zaubersortierung"
L["CT_BuffMod/Options/Window/Sorting/NonExpiringBuffsDropdown"] = "#Vor anderen Zaubern#Nach anderen Zaubern#Mit anderen Zaubern"
L["CT_BuffMod/Options/Window/Sorting/NonExpiringBuffsLabel"] = "Zauber ohne Zeitbegrenzung:"
L["CT_BuffMod/Options/Window/Sorting/Order1Label"] = "Erste:"
L["CT_BuffMod/Options/Window/Sorting/Order2Label"] = "Zweite:"
L["CT_BuffMod/Options/Window/Sorting/Order3Label"] = "Dritte:"
L["CT_BuffMod/Options/Window/Sorting/Order4Label"] = "Vierte:"
L["CT_BuffMod/Options/Window/Sorting/Order5Label"] = "Fünfte:"
L["CT_BuffMod/Options/Window/Sorting/OrderDropdown"] = "#Keine#Schwächungszauber#Aufhebbare Zauber#Nicht-aufhebbare Zauber#Alle Zauber#Waffen"
L["CT_BuffMod/Options/Window/Sorting/OrderLabel"] = "Zauber wie folgt gruppieren:"
L["CT_BuffMod/Options/Window/Sorting/PlayerBuffsDropdown"] = "#Vor anderen Spielern#Nach anderen Spielern#Mit anderen Spielern"
L["CT_BuffMod/Options/Window/Sorting/PlayerBuffsLabel"] = "Zauber welche Ihr wirkt:"
L["CT_BuffMod/Options/Window/Sorting/ReverseCheckbox"] = "Sortierungsreihenfolge umkehren"
L["CT_BuffMod/Options/Window/Sorting/SortMethodDropdown"] = "#Name#Zeit#Reihenfolge"
L["CT_BuffMod/Options/Window/Sorting/SortMethodLabel"] = "Sortierungsmethode:"
L["CT_BuffMod/Options/Window/Time Remaining/Duration Format Dropdown"] = "1 Stunde - 22 Minuten#1 Stunde - 22 Min#1h - 22m#1h 11m - 22m 22s#1:11h - 22:22"
L["CT_BuffMod/Options/Window/Unit/Heading"] = "Einheit"
L["CT_BuffMod/Options/Window/Unit/NonSecureCheckbox"] = "Unsichere Zaubersymbole verwenden"
L["CT_BuffMod/Options/Window/Unit/SecureTooltip/Content"] = [=[|cFFFFAA00Sichere Zaubersymbole: 
|cFFFFFFFF- Gewirkte Zauber können |cFFFFFF00jederzeit |cFFFFFFFFentfernt werden. 
|cFFFFFFFF- Waffenzauber können |cFFFFFF00jederzeit |cFFFFFFFFentfernt werden. 

|cFFFFAA00Unsichere Zaubersymbole: 
|cFFFFFFFF- Gewirkte Zauber können |cFFFF3333außerhalb des Kampfes |cFFFFFFFFentfernt werden. 
|cFFFFFFFF- Waffenzauber können |cFFFF3333NICHT |cFFFFFFFFentfernt werden. 
|cFFFFFFFF- Zusätzliche Sortieroptionen: 'nicht-ablaufende Zauber' 
|cFFFFFFFF- Kompatibilitätsmodus zum Beheben von Addon Konflikten]=]
L["CT_BuffMod/Options/Window/Unit/SecureTooltip/Heading"] = "Sichere und unsichere Symbole"
L["CT_BuffMod/Options/Window/Unit/UnitDropdownLabel"] = "Zauber zeigen für:"
L["CT_BuffMod/Options/Window/Unit/UnitDropdownOptions"] = "#Spieler#Fahrzeug#Begleiter#Ziel#Fokus"
L["CT_BuffMod/Options/Window/Unit/VehicleCheckbox"] = "In einem Fahrzeug Fahrzeugzauber zeigen"
L["CT_BuffMod/Options/Window/Visibility/AdvancedRadio"] = "Erweiterte Bedingungen verwenden"
L["CT_BuffMod/Options/Window/Visibility/AlwaysRadio"] = "Fenster immer zeigen"
L["CT_BuffMod/Options/Window/Visibility/BasicRadio"] = "Standardbedingungen verwenden"
L["CT_BuffMod/Options/Window/Visibility/Heading"] = "Sichtbarkeit"
L["CT_BuffMod/Options/Window/Visibility/HideCombatCheckbox"] = "Während des Kampfes verstecken"
L["CT_BuffMod/Options/Window/Visibility/HideNotCombatCheckbox"] = "|cFFFFCCCCAußerhalb|r des Kampfes verstecken"
L["CT_BuffMod/Options/Window/Visibility/HideNotVehicleCheckbox"] = "|cFFFFCCCCAußerhalb|r von Fahrzeugen verstecken"
L["CT_BuffMod/Options/Window/Visibility/HideVehicleCheckbox"] = "In Fahrzeugen verstecken"
L["CT_BuffMod/Options/Window/Visibility/SaveButton"] = "Speichern"
L["CT_BuffMod/Options/Window/Visibility/TestButton"] = "Test"
L["CT_BuffMod/Options/Window/Visibility/UndoButton"] = "Rückgängig"
L["CT_BuffMod/Options/WindowControls/AddButton"] = "Hinzufügen"
L["CT_BuffMod/Options/WindowControls/AddTooltip"] = "Neues Fenster mit Standardeinstellungen hinzufügen."
L["CT_BuffMod/Options/WindowControls/AltClickHint"] = "Alt Klick zum Auswählen."
L["CT_BuffMod/Options/WindowControls/CloneButton"] = "Duplizieren"
L["CT_BuffMod/Options/WindowControls/CloneTooltip"] = "Erstellt ein neues Fenster mit den Einstellungen des derzeit ausgewählten Fensters."
L["CT_BuffMod/Options/WindowControls/DeleteButton"] = "Löschen"
L["CT_BuffMod/Options/WindowControls/DeleteTooltip"] = "|cFFFFFF00Shift-Klick|r auf diese Schaltfläche um das derzeit gewählte Fenster zu entfernen."
L["CT_BuffMod/Options/WindowControls/Heading"] = "Fenster"
L["CT_BuffMod/Options/WindowControls/SelectionLabel"] = "Fenster wählen:"
L["CT_BuffMod/Options/WindowControls/Tip"] = "Die folgenden Optionen betreffen nur das ausgewählte Fenster."
L["CT_BuffMod/Options/WindowControls/WindowAddedMessage"] = "Fenster %d hinzugefügt."
L["CT_BuffMod/Options/WindowControls/WindowClonedMessage"] = "Fenster %d mit Einstellungen von Fenster %d hinzugefügt."
L["CT_BuffMod/Options/WindowControls/WindowDeletedMessage"] = "Fenster %d entfernt."
L["CT_BuffMod/Options/WindowControls/WindowSelectedMessage"] = "Fenster %d ausgewählt."



end